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I Built a Game That Cries at 3 AM — And It Taught Me How to Fish for Stillness
As a Bay Area child of Chinese and Korean roots, I designed a fishing game not to win prizes, but to quiet the mind. In凌晨三点, when the world stops, I found that the rhythm of casting a line isn’t about luck — it’s about presence. This is not gamification. It’s grief turned into grace. My UI doesn’t manipulate; it listens.
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fishing as meditation
ui/ux therapy
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1 month ago